58 BOLD_WHITE_FG(
" " + playerName +
": " + to_string(score) +
" points");
116 rack->fill(b->
draw(count));
161 return(rack->getTile(index));
181 vector<Tile*> tileStrVec = rack->getTileStrVec(str);
197 return rack->isEmpty();
std::vector< Tile * > draw(int count)
bool placeTile(Tile *t, int r, int c)
Tile * retrieve(int r, int c)
void placeTileStr(Rack *rack, std::vector< Tile * > tilesInStr, int r, int c, char dir)
bool placeTile(Tile *t, Board *b, int r, int c)
Tile * tileFromRack(int index)
void updateScore(int points)
void returnToRack(Tile *t, Board *b)
void draw(int count, Bag *b)
std::vector< Tile * > placeTileStr(std::string str, Board *b, int r, int c, char dir)
void setName(std::string)
void BOLD_BRIGHT_GREEN_FG(std::string x)
void BOLD_WHITE_FG(std::string x)